Enumeration: MaterialProperty
Supported material properties.
Enumeration Members
BaseColor
BaseColor: "baseColorFactor";
Base color as a vec4, with each channel in the range [0.0, 1.0].
BaseColorMap
BaseColorMap: "baseColorTexture";
Base color texture.
BaseColorMapScaleOffset
BaseColorMapScaleOffset: "baseColorTexture_ST";
Base color texture scale and offset as a vec4.
BaseColorMapRotation
BaseColorMapRotation: "baseColorTextureRotation";
Base color texture rotation as a non-negative number in [0, +inf].
NormalScale
NormalScale: "normalScale";
Normal map strength in the range [0.0, 2.0].
NormalMap
NormalMap: "normalTexture";
Normal map texture.
NormalMapScaleOffset
NormalMapScaleOffset: "normalTexture_ST";
Normal map texture scale and offset as a vec4.
NormalMapRotation
NormalMapRotation: "normalTextureRotation";
Normal map texture rotation as a non-negative number in [0, +inf].
Emission
Emission: "emissiveFactor";
Emission color as a vector with values in the range [0.0, +inf].
EmissionMap
EmissionMap: "emissiveTexture";
Emission texture.
EmissionMapScaleOffset
EmissionMapScaleOffset: "emissiveTexture_ST";
Emission texture scale and offset as a vec4.
EmissionMapRotation
EmissionMapRotation: "emissiveTextureRotation";
Emission texture rotation as a non-negative number in [0, +inf].
OcclusionStrength
OcclusionStrength: "occlusionStrength";
Occlusion strength in the range [0.0, 1.0].
OcclusionMap
OcclusionMap: "occlusionTexture";
Occlusion texture.
OcclusionMapScaleOffset
OcclusionMapScaleOffset: "occlusionTexture_ST";
Occlusion texture scale and offset as a vec4.
OcclusionMapRotation
OcclusionMapRotation: "occlusionTextureRotation";
Occlusion texture rotation as a non-negative number in [0, +inf].
Metalness
Metalness: "metallicFactor";
Metallic value in the range [0.0, 1.0].
Roughness
Roughness: "roughnessFactor";
Roughness value in the range [0.0, 1.0].
MetallicRoughnessMap
MetallicRoughnessMap: "metallicRoughnessTexture";
Metallic-roughness texture.
MetallicRoughnessMapScaleOffset
MetallicRoughnessMapScaleOffset: "metallicRoughnessTexture_ST";
Metallic-roughness texture scale and offset as a vec4.
MetallicRoughnessMapRotation
MetallicRoughnessMapRotation: "metallicRoughnessTextureRotation";
Metallic-roughness texture rotation as a non-negative number in [0, +inf].
AlphaCutoff
AlphaCutoff: "alphaCutoff";
Alpha cutoff value in the range [0.0, 1.0].
Culling
Culling: "_Cull";
Culling mode, where 0 means two-sided and 2 means front-only.