Enumeration: ShaderProperties
Defined in: render/material.ts:11
Enumeration Members
| Enumeration Member | Value | Description | Defined in |
|---|---|---|---|
BaseColor | "_BaseColor" | vec4 [0.0, 1.0] | render/material.ts:15 |
BaseMap | "_BaseMap" | 2D Texture | render/material.ts:13 |
BumpMap | "_BumpMap" | 2D Texture | render/material.ts:43 |
BumpScale | "_BumpScale" | float | render/material.ts:41 |
Cutoff | "_Cutoff" | float [0.0, 1.0] | render/material.ts:18 |
DetailAlbedoMap | "_DetailAlbedoMap" | 2D Texture | render/material.ts:65 |
DetailAlbedoMapScale | "_DetailAlbedoMapScale" | float [0.0, 2.0] | render/material.ts:63 |
DetailMask | "_DetailMask" | 2D Texture | render/material.ts:61 |
DetailNormalMap | "_DetailNormalMap" | 2D Texture | render/material.ts:69 |
DetailNormalMapScale | "_DetailNormalMapScale" | float [0.0, 2.0] | render/material.ts:67 |
EmissionColor | "_EmissionColor" | vec3 [0.0, 1.0] | render/material.ts:56 |
EmissionMap | "_EmissionMap" | 2D Texture | render/material.ts:58 |
EnvironmentReflections | "_EnvironmentReflections" | float | render/material.ts:38 |
Metallic | "_Metallic" | float [0.0, 1.0] | render/material.ts:26 |
MetallicGlossMap | "_MetallicGlossMap" | 2D Texture | render/material.ts:28 |
OcclusionMap | "_OcclusionMap" | 2D Texture | render/material.ts:53 |
OcclusionStrength | "_OcclusionStrength" | float [0.0, 1.0] | render/material.ts:51 |
Parallax | "_Parallax" | float [0.005, 0.08] | render/material.ts:46 |
ParallaxMap | "_ParallaxMap" | 2D Texture | render/material.ts:48 |
Smoothness | "_Smoothness" | float [0.0, 1.0] | render/material.ts:21 |
SmoothnessTextureChannel | "_SmoothnessTextureChannel" | float | render/material.ts:23 |
SpecColor | "_SpecColor" | vec3 [0.0, 1.0] | render/material.ts:31 |
SpecGlossMap | "_SpecGlossMap" | 2D Texture | render/material.ts:33 |
SpecularHighlights | "_SpecularHighlights" | float | render/material.ts:36 |