Function: importGltfAndRender()
function importGltfAndRender(assetPath, name): Promise<number>;
Defined in: utilities/gltfImporter.ts:141
Import .glb/.gltf/VRM and push every asset—nodes, cameras, lights, skeletons, skinned
- non-skinned meshes, materials—to Unity via our RPC bridge.
Parameters
| Parameter | Type | Default value |
|---|---|---|
assetPath | string | undefined |
name | string | "model" |
Returns
Promise<number>