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Function: importGltfAndRender()

function importGltfAndRender(assetPath, name): Promise<number>;

Defined in: utilities/gltfImporter.ts:141

Import .glb/.gltf/VRM and push every asset—nodes, cameras, lights, skeletons, skinned

  • non-skinned meshes, materials—to Unity via our RPC bridge.

Parameters

ParameterTypeDefault value
assetPathstringundefined
namestring"model"

Returns

Promise<number>