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Asset Preview

The Asset Preview panel is used to inspect assets already known to the project.

Supported Preview Paths

From the current code, the panel handles:

  • Mesh assets
  • Material assets
  • Texture assets
  • Prefabs

How It Works

  • Users select an asset from a dropdown populated by the asset record
  • The panel loads the asset and shows a type badge
  • The preview changes based on the asset type

Special Cases

  • Meshes open in a mesh-specific inspector view
  • Materials open in a material inspector
  • Textures open in a texture inspector
  • Prefabs show an instruction prompting the user to drag the prefab into the scene

If no asset is selected, the panel stays empty and prompts the user to choose one.