Asset Preview
The Asset Preview panel is used to inspect assets already known to the project.
Supported Preview Paths
From the current code, the panel handles:
- Mesh assets
- Material assets
- Texture assets
- Prefabs
How It Works
- Users select an asset from a dropdown populated by the asset record
- The panel loads the asset and shows a type badge
- The preview changes based on the asset type
Special Cases
- Meshes open in a mesh-specific inspector view
- Materials open in a material inspector
- Textures open in a texture inspector
- Prefabs show an instruction prompting the user to drag the prefab into the scene
If no asset is selected, the panel stays empty and prompts the user to choose one.