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Inspector

The Inspector shows editable details for the currently selected entity.

If nothing is selected, the panel displays a simple No entity is selected state.

Default Inspector Sections

When an entity is selected, the Inspector can show:

  • Property
  • Transform
  • Renderable
  • Light
  • Camera
  • Grabble
  • Collider
  • Rigid Body

Adding Components

The Inspector includes a New Component control. From the code, users can add these component types when they are not already present:

  • Renderable
  • Grabble
  • Rigid Body
  • Camera
  • Light
  • Collider

The panel remembers which accordion sections are open by saving that state in local storage.