Inspector
The Inspector shows editable details for the currently selected entity.
If nothing is selected, the panel displays a simple No entity is selected state.
Default Inspector Sections
When an entity is selected, the Inspector can show:
- Property
- Transform
- Renderable
- Light
- Camera
- Grabble
- Collider
- Rigid Body
Adding Components
The Inspector includes a New Component control. From the code, users can add these component types when they are not already present:
- Renderable
- Grabble
- Rigid Body
- Camera
- Light
- Collider
The panel remembers which accordion sections are open by saving that state in local storage.