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Studio Layout

Project Studio uses a dockable layout powered by multiple tabsets. Users can open, close, and rearrange panels, and the editor stores the layout in local storage so it can be restored on the next session.

Default Panels

  • Scene Graph: hierarchy of entities in the current scene
  • Viewport: main visual editing view
  • File System: project folders and files
  • Asset Preview: inspection of meshes, materials, textures, and prefabs
  • Inspector: detailed properties for the selected entity

Additional Windows

The editor can also open:

  • Settings
  • Publish
  • Build
  • API Docs

Layout Behavior

  • Window visibility is tracked by tab ID
  • Viewport-related panels prefer docking into the main viewport tabset
  • The layout can be reset to the default arrangement from editor controls
  • Layout state is persisted locally