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Project Settings

The Project Settings panel combines project metadata and world-level configuration.

Project Settings

Users can review and update:

  • Project Name
  • Author
  • Visibility (Is Public)
  • Description

Changes are staged in a draft state and only saved when the user presses Confirm.

Important Project Name Behavior

Project IDs are derived from the project name and the current user's UID. That means changing the project name generates a new project ID, and the project is treated as a different record when it is stored remotely.

World Settings

The World Settings area controls runtime-level world behavior. From the code, users can set:

  • Is World Entrance
  • Spawn Point
  • Spawn Position
  • Spawn Rotation
  • Reflection Intensity
  • Skybox Texture

The spawn point is linked to an entity in the scene, and the spawn position and rotation are derived from that tracked entity.