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Project Settings

The Project Settings panel combines project metadata and world-level configuration.

Project Settings​

Users can review and update:

  • Project Name
  • Author
  • Visibility (Is Public)
  • Description

Changes are staged in a draft state and only saved when the user presses Confirm.

Important Project Name Behavior​

Project IDs are derived from the project name and the current user's UID. That means changing the project name generates a new project ID, and the project is treated as a different record when it is stored remotely.

World Settings​

The World Settings area controls runtime-level world behavior. From the code, users can set:

  • Is World Entrance
  • Spawn Point
  • Spawn Position
  • Spawn Rotation
  • Reflection Intensity
  • Skybox Texture

The spawn point is linked to an entity in the scene, and the spawn position and rotation are derived from that tracked entity.