Project Settings
The Project Settings panel combines project metadata and world-level configuration.
Project Settings
Users can review and update:
- Project Name
- Author
- Visibility (
Is Public) - Description
Changes are staged in a draft state and only saved when the user presses Confirm.
Important Project Name Behavior
Project IDs are derived from the project name and the current user's UID. That means changing the project name generates a new project ID, and the project is treated as a different record when it is stored remotely.
World Settings
The World Settings area controls runtime-level world behavior. From the code, users can set:
Is World EntranceSpawn PointSpawn PositionSpawn RotationReflection IntensitySkybox Texture
The spawn point is linked to an entity in the scene, and the spawn position and rotation are derived from that tracked entity.